


KYBRE Robotics · Design & engineering
KYBRE Robotics · Design & engineering
Robots for the home
Robots for the home
Robots for the home
Robots for the home
Robots for the home
Pier 70 · San Francisco, CA
Pier 70 · San Francisco, CA
N 37.7608° · W 122.3866°
N 37.7608° · W 122.3866°
Robots you'll
Robots you'll
Robots you'll
Robots you'll
Robots you'll
want to hug
want to hug
want to hug
want to hug
want to hug
Est. 2019 — Humanoids · Vacuums · Companions
Est. 2019 — Humanoids · Vacuums · Companions
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© KYBRE® — All rights reserved
(01)
(01)
Selected work
Selected work
Products peopleactually let in
Products peopleactually let in
Products peopleactually let in
Products peopleactually let in
Products peopleactually let in
Six years, forty-two robots, one rule: if it lives in your home, it has to earn its place there. A few we’re allowed to show.
Six years, forty-two robots, one rule: if it lives in your home, it has to earn its place there. A few we’re allowed to show.
Six years, forty-two robots, one rule: if it lives in your home, it has to earn its place there. A few we’re allowed to show.
Six years, forty-two robots, one rule: if it lives in your home, it has to earn its place there. A few we’re allowed to show.
Six years, forty-two robots, one rule: if it lives in your home, it has to earn its place there. A few we’re allowed to show.






(02)
(02)
What we build
What we build
Four kindsof company
Four kindsof company
Four kindsof company
Four kindsof company
Four kindsof company
From a full humanoid to a disc that cleans under the sofa, every KYBRE robot shares one design language: soft shell, honest eyes, nothing sharp.
From a full humanoid to a disc that cleans under the sofa, every KYBRE robot shares one design language: soft shell, honest eyes, nothing sharp.
From a full humanoid to a disc that cleans under the sofa, every KYBRE robot shares one design language: soft shell, honest eyes, nothing sharp.
From a full humanoid to a disc that cleans under the sofa, every KYBRE robot shares one design language: soft shell, honest eyes, nothing sharp.
From a full humanoid to a disc that cleans under the sofa, every KYBRE robot shares one design language: soft shell, honest eyes, nothing sharp.

01
01
Humanoids
Humanoids
Humanoids
Humanoids
Humanoids
Full-size helpers that fetch, carry and tidy, designed to move like guests, not machines.
Full-size helpers that fetch, carry and tidy, designed to move like guests, not machines.

02
02
Faces & feel
Faces & feel
Faces & feel
Faces & feel
Faces & feel
Visors, eyes and voices tuned so people read intent at a glance, without a screen full of text.
Visors, eyes and voices tuned so people read intent at a glance, without a screen full of text.

03
03
Hands & touch
Hands & touch
Hands & touch
Hands & touch
Hands & touch
Grippers soft enough for an egg and strong enough for a full laundry basket.
Grippers soft enough for an egg and strong enough for a full laundry basket.

04
04
Home fleet
Home fleet
Home fleet
Home fleet
Home fleet
Vacuums, quadrupeds and companions that share a map, a voice and a look.
Vacuums, quadrupeds and companions that share a map, a voice and a look.
(03)
(03)
In numbers
In numbers
Shipped,not pitched
Shipped,not pitched
Shipped,not pitched
Shipped,not pitched
Shipped,not pitched
We measure ourselves by robots in real homes, not renders in decks.
We measure ourselves by robots in real homes, not renders in decks.
We measure ourselves by robots in real homes, not renders in decks.
We measure ourselves by robots in real homes, not renders in decks.
We measure ourselves by robots in real homes, not renders in decks.
(04)
(04)
How we work
How we work
From sketchto shipping
From sketchto shipping
From sketchto shipping
From sketchto shipping
From sketchto shipping
One team from first conversation to the first production run. No hand-offs, no translation loss.
One team from first conversation to the first production run. No hand-offs, no translation loss.
One team from first conversation to the first production run. No hand-offs, no translation loss.
One team from first conversation to the first production run. No hand-offs, no translation loss.
One team from first conversation to the first production run. No hand-offs, no translation loss.
/ 01
/ 01
Discover
Discover
Discover
Discover
Discover
We live with the problem first: homes visited, routines mapped, the awkward moments written down.
We live with the problem first: homes visited, routines mapped, the awkward moments written down.
We live with the problem first: homes visited, routines mapped, the awkward moments written down.
2–3 weeks
2–3 weeks
/ 02
/ 02
Define
Define
Define
Define
Define
Form, behaviour and personality agreed on paper before anything is modelled.
Form, behaviour and personality agreed on paper before anything is modelled.
Form, behaviour and personality agreed on paper before anything is modelled.
2 weeks
2 weeks
/ 03
/ 03
Prototype
Prototype
Prototype
Prototype
Prototype
Foam, clay and printed shells, then working rigs with real motors in real rooms.
Foam, clay and printed shells, then working rigs with real motors in real rooms.
Foam, clay and printed shells, then working rigs with real motors in real rooms.
6–10 weeks
6–10 weeks
/ 04
/ 04
Engineer
Engineer
Engineer
Engineer
Engineer
Designed for manufacture: tolerances, safety envelopes, tooling and cost.
Designed for manufacture: tolerances, safety envelopes, tooling and cost.
Designed for manufacture: tolerances, safety envelopes, tooling and cost.
3–6 months
3–6 months
/ 05
/ 05
Ship
Ship
Ship
Ship
Ship
Pilot builds, field tests and the first production run, with us on the factory floor.
Pilot builds, field tests and the first production run, with us on the factory floor.
Pilot builds, field tests and the first production run, with us on the factory floor.
Ongoing
Ongoing
(05)
(05)
The studio
The studio
The people behindthe machines
The people behindthe machines
The people behindthe machines
The people behindthe machines
The people behindthe machines
Industrial designers, roboticists and one former stunt rider. Small on purpose.
Industrial designers, roboticists and one former stunt rider. Small on purpose.
Industrial designers, roboticists and one former stunt rider. Small on purpose.
Industrial designers, roboticists and one former stunt rider. Small on purpose.
Industrial designers, roboticists and one former stunt rider. Small on purpose.
(06)
(06)
Questions
Questions
Askedoften
Askedoften
Askedoften
Askedoften
Askedoften
Anything else, ask us directly. A human replies, not a robot. Yet.
Anything else, ask us directly. A human replies, not a robot. Yet.
Anything else, ask us directly. A human replies, not a robot. Yet.
Anything else, ask us directly. A human replies, not a robot. Yet.
Anything else, ask us directly. A human replies, not a robot. Yet.
Robots for real homes: humanoid helpers, robot vacuums, companions and the software that makes them feel calm to live with. We take a product from first sketch to the version you can build at scale.
Mostly. We also partner with appliance brands and research labs moving into robotics, as long as the product will live around people.
A focused sprint (concept, form and interaction) takes 6–8 weeks. A full product, through engineering and pilot builds, usually runs 9–14 months.
Yes. Our hardware team designs for manufacture from day one and stays on through prototyping, tooling and the first production run.
Send a short note about what you're building. We'll come back within two working days with questions, not a sales deck.

(07)
(07)
Start a project
Start a project
Let's build whatcomes home next
Let's build whatcomes home next
Let's build whatcomes home next
Let's build whatcomes home next
Let's build whatcomes home next
We reply within two working days.
We reply within two working days.
We reply within two working days.
We reply within two working days.
We reply within two working days.
Visit
Pier 70, Building 2
San Francisco, CA 94107
© 2026 KYBRE Robotics Design — All rights reserved
Template by Buster Studios
Visit
Pier 70, Building 2
San Francisco, CA 94107
© 2026 KYBRE Robotics Design — All rights reserved
Template by Buster Studios




